Vincent Rekker

Vincent grew up on a wasted planet. All desert. It's only use was as a factory planet. Since it had no environment to destroy, environmental activists couldn’t say anything about the production methods used on the planet. It was a terrible place to live. It was unhealthy; caused by both the atmosphere, the jobs, and the people. As soon as he was old enough, Vincent left the planet and it's factories behind, chasing after his dream of traveling in space.
He joined up with a band of pirates that operated near his home planet. He ran around with them for a few years until his naive nature got the better of him. Space wasn't the wonderful place he had thought it would be. He wound up being betrayed by one of his fellow crew members. Because of this he had to leave the crew and seek some other calling in life. All he had left was his own two hands. He had no idea what he was going to do to survive. That was until he found a guitar.
He had seen people do it before, at spaceports and bars. So he took a chance and started playing the guitar on the street. He didn't really know how well he played it, but other people must have. Soon enough he was earning more on the street than he had as a pirate. He was picked up by a recording company and years later was performing for sold out crowds. He made a few enemies and rarer still, a few friends along the way.
But eventually this star got old, or maybe just tired. He left showbiz and started traveling again. He remembered what he had dreamed of a child, looking up at the stars. This what all he really wanted, to travel freely, to not be held back or tied down. It took him 24 years of being out there to realize it. But hey, it's never too late to start living.


STR-8 (+0)
DEX-12 (+2)
END-7 (+0)
INT-7 (+0)
EDU-4 (-1)
SOC-6 (+0)


Art (Instrument) 6
Athletics 0
Comms 1
Deception 2
Gun Combat 0
Gunner (Turrets) 1
Medic 1
Persuade 2
Recon 0
Stealth 0
Streetwise 1
Survival 0
Trade 0

Gear -

55,860 65tlqv.gif
Cloth (TL 10, Protection 5)
Medikit (TL 8)
Autopistol (TL 6)
Stunner (TL 12)
2 Ship Shares

Allies, Contacts, Enemies, Rivals-

Contact x3
Ally x2
Enemy x3

Weapon TL Range Damage Auto Recoil Mass (kg) Magazine Cost Ammo cost
Autopistol 6 Ranged (pistol) 3d6–3 No 0 0.5 15 200 10
Weapon TL Range Damage Auto Recoil Mass (kg) Magazine Cost Ammo cost
Stunner 12 Ranged (pistol, max short) 3d6 No - 0.5 100 1000 200
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