Hoplite-class Fighter
The Type 18 Fighter is a refinement of the earlier Type 16, one which emphasized pure speed over survivability - an emphasis which cost the Spartan Peoples' Navy innumerable pilots during the course of the Core Systems-Spartan War, as the F3 Hotspur which was deployed midwar was far more heavily armored than anything the Type 16 fighter's single pulse laser could handle. The solution - a typically Spartan one - was to add armor and replace the beam weapon with a nuclear-tipped missile payload. Even so, the missile frequently fails to do damage to the obscenely well-armored Republic fighter - but far more often the fighter is still neutralized by way of the pilot succumbing to radiation poisoning.
Standard Military Loadout
| Type 18 "Hoplite" Fighter | d-Tons | Cost (MCr) | ||
|---|---|---|---|---|
| Hull | 20 tons | Hull 0 | 1.20 | |
| Streamlined | Structure 1 | 0.12 | ||
| Armor | Ceramol | Protection 4 | 1 | 0.24 |
| No Jump Drive | ||||
| Maneuver Drive sH | Thrust 8 | 4 | 9 | |
| Power Plant sH | Fusion Plant | 3.3 | 6.5 | |
| Cockpit | 1-man | 1.5 | 0.1 | |
| Computer | Model 2 | Rating 10 | 0.16 | |
| Electronics | Basic Military | +0 Sensors DM | 2 | 1 |
| Weapons | Hardpoint #1 | Single Fixed Mount Missile Launcher | 1 | 0.85 |
| Weapons | Hardpoint #2 | Twin AP-Rockets (TL9) | - | .0016 |
| Fuel | 1.5 tons | 2 weeks | 2 | |
| Cargo | 5.2 tons | 5.2 | ||
| Software | Maneuver/0 | |||
| Evade/1 | 1 MCr | |||
| Fire Control/2 | 4 MCr | |||
| Library | ||||
| Total | 20 | 24,171,600 Cr | ||















