Burke-class Frigate
The Burke-class frigate is the lightest 'regular' ship in the Core Systems Republic Navy. First created to address the needs of the League Navy during the Human-Skaald War, the Burke-class's basic blueprint dates all the way back to 2340 and saw use not only in that conflict, but also on both sides of the Core Systems-Spartan War. Though the Spartan Brigade People's Navy has replaced their Burke complement with the Attican-class frigate in frontline duty, the Burke remains a mainstay of the CSRN in the escort role, despite repeated attempts to replace it.
All CSRN Burke-class vessels have been upgraded to the Revision K version, bringing the ships up to modern standards of equipment.
Burke-class Frigate, Rev.K | d-Tons | Cost (MCr) | ||
---|---|---|---|---|
Hull | 1000 tons | Hull 20 | 100 | |
Structure 20 | ||||
Armor | Ceramol | 4 points | 50 | 20 |
Jump Drive L | Jump 3 | 60 | 110 | |
Maneuver Drive L | Thrust 3 | 21 | 44 | |
Power Plant L | 34 | 88 | ||
Bridge | 20 | 5 | ||
Computer | Model 3 | Rating 15 | 2 | |
Electronics | Basic Military | +0 Jamming DM | 2 | 1 |
Weapons | Hardpoint #1 | Particle Beam Bay | 50 | 20 |
Hardpoint #2 | Double Turret (particle beam/beam laser) | 1 | 5.5 | |
Hardpoint #3 | Double Turret (particle beam/beam laser) | 1 | 5.5 | |
Hardpoint #4 | Double Turret (missile rack/missile rack) | 1 | 0.95 | |
Hardpoint #5 | Double Turret (missile rack/missile rack) | 1 | 0.95 | |
Hardpoint #6 | Double Turret (pulse laser/sandcaster) | 1 | 1.25 | |
Hardpoint #7 | Double Turret (pulse laser/sandcaster) | 1 | 1.25 | |
Hardpoint #8 | Double Turret (pulse laser/sandcaster) | 1 | 1.25 | |
Hardpoint #9 | Double Turret (pulse laser/sandcaster) | 1 | 1.25 | |
Hardpoint #10 | Double Turret (pulse laser/sandcaster) | 1 | 1.25 | |
Fuel | 410 tons | Jump-3 and 5 weeks | 410 | |
Cargo | 140 tons | 140 | ||
32 Staterooms | max 64 personnel | 128 | 16 | |
16 Emergency Low Berths | 16 | 1.6 | ||
Extras | Ship's Locker | |||
Repair Drones | 10 | 200 | ||
Cutter | 50 | 28 | ||
Software | Maneuver/0 | |||
Jump Control/3 | 0.3 | |||
Evade/2 | 2 | |||
Fire Control/3 | 6 | |||
Auto-Repair/1 | 5 | |||
Library | ||||
Total | 1000 | 668,050,000 Cr | ||
Maintenance Cost (monthly) | 55,671 Cr | |||
Life Support Cost (monthly) at full occupancy | 192,000 Cr |